Abdjadan
The underwater city of Triton
For millennia, Abdjadan sat quiet and hidden beneath the waves of The Archsea. The surrounding kingdoms were oblivious to its existence. This was only until the mid First Age when some curious pirates noticed light beneath the waves, and dove down to discover a whole city of Triton.
The discovery of such a magical place is a wonderous thing, however no one initially benefited from Abdjadan’s discovery. Abdjadan immediately took to attacking any outsiders that approached, and the surrounding kingdoms were not happy to learn they had a potential enemy beneath the surface of The Archsea.
This tension only lasted about a hundred years, and some curious members of both surface and deep sea society began to try and explore each other’s worlds again. Eventually, envoys from both worlds were able to cross over, but Abdjadan decided to remain disconnected. Triton who have entered surface society are the descendants of these envoys. What little is known about their society came from these few interactions, and the discoveries about the underwater city made by the surface only continue to prove more mysterious, strange, and even disturbing at times.
# Overview
| Aspect | Description |
|---|---|
| Main Opportunity | Abdjadan is an extremely well ordered city. Its citizens are devout followers of Ohlit. There is little problem with disorder and crime isn’t a factor in the city’s daily life. The city appears as a thoroughly planned out, and complete machine that serves Ohlit’s will. |
| Main Challenge | The few who have been fortunate enough to enter Abdjadan claim that the city has a feeling of vacancy. It feels as if something within it is missing. Society is well ordered, but its people do not have the freedom to explore life beyond the city. This all stems from the well guarded site at the city’s center. By the best guess of scholars, Abdjadan was built at Ohlit’s will overtop the most shallow fissure to The Void. Beneath the district of Saraxan lies a sea cave, called The Jaert’n Breach that is fortified by the vast majority of the city’s forces. Here, warriors of the city fight of dark creatures who try and climb their way out of The Void |
| Climate | Undersea |
| Cuisine | Fish, sea vegetation |
| Export | None |
| Size | Small |
| Outer Villages | None |
| City Leader | Queen Piton Amashal |
| Primary Language(s) | Triton |
| Majority Racial Group(s) | Triton |
| Majority Religion(s) | Followers of Ohlit |
# Major Features
| Feature | Description |
|---|---|
| Distinguishing Features | Underwater City |
| Architecture | Radially symmetric buildings, strings of round lanterns, glass domes filled with air |
| Color(s) | None |
| Symbolism | None |
| Defenses | Army of Abdjadan |
# People Groups
| Group | Type | Description |
|---|---|---|
| Those of The Ring | Social Class | The city’s royalty, or nobility. These individuals are seen as the most favored by Ohlit. In their culture this seems to be based on bloodline |
| Commoners | Social Class | The vast majority. These people are hunters, laborers, soldiers, and craft-persons. They serve their city as best they can to support the efforts to defend its sanctity |
# Goods and Services
| Name | Type | Description |
|---|---|---|
| Saraxan Keep | Keep | The city’s main keep |
| Koursa Market | Market | The city’s commerce district |
| Tide Hall | Tavern | A tavern popular with the city. Especially those who defend The Breach. |
# Authority
The city is ruled by Queen Piton Amashal, a young Triton woman who has recently inherited the throne due to the unfortunate passing of their father, a previous beloved ruler. Queen Amashal is an ambitious but naïve ruler, and seeks to open channels of communication with the surface. This has created discourse amongst the city’s people. However the first and foremost mandate is still upheld by the city: defend The Jaert’n Breach. This requires that nothing comes through the breach, and no one comes to tamper with it from The Prime.
# Laws
The city does not have formal law because of its well ordered people, however the local authority would surely respond to anything most other kingdoms consider a crime.
The city also does not allow outsiders.
# Modern Importance
The city holds little modern importance, but is commonly mentioned in stories and rumor. Particularly those of sailors.
# Historical Importance
The city has little historical importance. The most notable thing about it is how long it kept itself hidden before it was discovered by surface dwellers.
# Other Things of Note
- Some believe that the city holds a great treasure, making it a common place of interest for pirates. This is based largely on the information the surface worlds knows about its currency.
- The city does use currency, but exclusively gold coin. The conversion rates here are also not in favor of surface dwellers. A simple meal would cost 15 gold coins.
- Beyond treasure, the city does contain a unique resource. The Jaert’n Breach emits unique magical energy, which draws in very unique sea life. The most consequential of which, is Riftshells. A cast of mollusks which feed off of microbes who thrive in the environment near rifts to The Void. Their shells are comprised of a unique material that is called Nacrem. When crushed, Nacrem combusts violently. It releases a great deal of air, light and heat. Some Riftshells hold very rare stone called Riftpearls. These pearls are extremely useful for artificers who wish to craft lasers, and transdimensional tools.
- The people of Abdjadan utilize Nacrem reactions for many things such as illumination, heating, forging, and filling underwater spaces with air to be used as various types of infrastructure like temples, meeting places, restaurants, and spaces in which tools are created or used.
- Nacrem and Riftpearls are very rare outside of Abdjadan. Many artificers on the surface would pay a great deal for these resources.