Arcana
Arcana is the third of the wills. It is Magic derived from the unbound power left within The Trinity. It is the most abstract of the wills and is the most difficult to harness. It is harnessed by conceptualizing Sympathetic bonds between Space, Matter, and Energy. If one is trained enough, they can make these conceptualizations real.
The usage of Arcana is recognized in 2 ways:
- Academic Arcana
- The practice of the arcane arts taught at universities and other guilds. They follow similar curriculum of training, and focus on the cumulative knowledge of the civilized world to acquire their learning.
- On a grand scale, this is the much more realistic way to use Arcana, but it comes with many challenges
- Non-Academic Arcana
- Any usage of the arcane that does not subscribe to Academia. This can be things like:
- Self-invented practice
- Ability through a gift
- Witchcraft
- Occult Blood Magic
- Usage of a powerful magical object
- etc.
- Most of these do not demand the same level of mental strength as Academic Arcana as these typically are done with some external aide (Ex: being born with ancestry involving Dragons)
- This is much more rare than its academic counterpart
- Any usage of the arcane that does not subscribe to Academia. This can be things like:
There is theoretically an infinite number of ways to use Arcana in a Non-Academic way, all of which share a lot of commonality with the academic version, but all posses their own unique twist. Based on this, we can summarize the usage of Arcana by these few concepts:
# Iron Light
A recent development allowed for a new version of academic arcana. The utilization of Iron Light to create magic devices called Apparatum.