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Fike

The Largest city of The Ward

Surrounded by hilly farmland, Fike is the most populated of the north-eastern cities. Located on the most fertile ground of The Ward, it is the producer of fresh produce for itself and its sister city of Often. Its abundance is largely due to this hills surrounding the city which bear a great deal of the force from Greatwinds. However its abundant resources also make it a frequent target of its rival city, Hoss.

# Overview

AspectDescription
Main OpportunityFike is plentiful with resources. It has a thriving economy from with its neighbor Often, and foreign trade. It is a place where one can easily find work and home within the north.
Main ChallengeDue to its plenty, it is a target for bandits and its rival city of Hoss. It faces frequent attacks and hardship at the hands of others.
ClimateTemperate/Continental
CuisineFarmed goods, fish, wild game, Stormdew
ExportProduce, Alcohol, Iron
SizeLarge
Outer VillagesMany
City LeaderArchon Adalith Percy
Primary Language(s)Common
Majority Racial Group(s)None
Majority Religion(s)Monotheistic worship of Adrathar, Father of the Wind

# Major Features

FeatureDescription
Distinguishing FeaturesCostal
ArchitectureTimber Frame, Half-metal roofs where the metal side faces The Storm Horizon, many-floored buildings shared by multiple families and/or businesses
Color(s)Orange and Yellow
SymbolismThe Ferric Alphabet symbol for Fiber
DefensesWalls, Navy, The North Honor

# People Groups

GroupTypeDescription
NobilitySocial ClassThe upper crust of the city’s society. Not as refined as foreign nobility, but obviously more well off than the rest of society. Comprised of the Archon, their supporting council, successful business owners, merchants, and families of long standing wealth.
CommonersSocial ClassThe general populace. Known as a pragmatic and unpretentious people. They are shipwrights, soldiers, smiths, shop keeps, and many other things of the like. The community that exists amongst them is very close, friendly, but not welcoming to outsiders.
PeasantrySocial ClassThose of lesser means. Builders, dockworkers, Stormdew gatherers, miners, and most abundantly: farmers. Despite their financial struggles, there is still a beauty to their simple lives. Some struggle to the point of homelessness, but as long as they do not push help away, they can get by. The community that exists amongst them is very close, friendly, but not welcoming to outsiders.
Warriors of The RamshornGuildA guild of brave and honorable viking warriors. Dispatched from Often to protect the city of Fike. Their mission is to defend The North Honor, and fight for the greater good of Zol. Their leader within Fike is Eurance Kyth, second only to the guild leader, Mjelldorn Harms. Eurance is a Stormblessed Goliath woman who is one of the blessed with amazing strength and endurance.
Acolytes of AdratharClergyMembers of The Church of Winds. Those who dedicate themselves to the service of Adrathar.
Threp GangCriminalA loosely organized gang of cut-purses and cut throats, run by a scummy human man known as Old Marsen.
The DockratsCriminalThe city’s most notable group of criminals. This gang is well organized by Austag Hanes, a young, but clever Dwarf man. Known for their rivalry with The Threp Gang and The Ramshorn.
StormblessedMisc.Individuals who prove themselves to be the most worthy during The Enduring, and are blessed with power by Adrathar. These individuals receive the utmost respect from their community. They are usually a little on the atypical side personality wise.

# Goods and Services

NameTypeDescription
Castle YarmsKeepThe city’s main keep
Fike ConvergenceTeleportation CircleThe city’s main teleportation circle. Located within the keep.
Pigarden MarketsMarketThe inner city’s market district.
The ScrafemarkMarketThe outer city’s market. Known to be busy, dirty, and filled with small time criminals
The Spinning HelmTavernA large, inner city, dockside tavern that is popular with many.
The ScabbardTavernA dingy, inner city bar located near Copper Gate. Known for its associations with The Dockrats
The Inn of the NorthTavernA tavern located on the edges of Lost Road, popular with travellers coming and going from the west.
Pappy’sTavernA very small basement tavern known for its associations with the Threp gang

# Authority

Ruled by Archon Adalith Percy, a half elf man that is largely disliked by his subjects. The Archon of Fike is rumored to be corrupt and has his pockets lined by local gangs and other shady groups. Regardless of his status, he is supported by his own military and by Often through The North Honor. These resources give him reasonable hold over the large and chaotic northern city.

# Laws

The city enforces its own laws

LawSeverityDescription
MurderHighIf one kills outside of self defense, or does not have governmental permission. It is a great criminal act
Void WorshipHighOne cannot conduct worship of the Void Gods
Detrimental NecromancyHighNecromantic magic that does not heal is considered a great crime.
SlaveryHighOwning slaves is an illegal practice, based in passages from the scriptures of Adrathar, Father of the Wind
ThieveryMedium/HighTheft, breaking and entering, forgery, fraud, etc. is punished in respect to the severity of the crime
AssaultMedium/HighHarming another without due cause in any manner is punished in respect to the severity of the harm done
Draconic CommunionMedium/HighAllying with a dragon, be it metallic, chromatic, or otherwise is a severe crime within the city. This does exclude lesser dragons like drakes and faerie dragons, as well as Dragonborn individuals. Note this laws does include the worship of Ayamot.
Sacrilege Usage of the Ferric AlphabetMedium/HighUsing the Ferric Alphabet for Iron Light is seen as a severe crime. Within The Ward the Ferric Alphabet are holy symbols not intended for the hands of mortal tampering. This law bans the usage of Apparatum and the presence of Warforged.
Cognitive EnchantmentMediumManipulating another person’s mind via Enchantment (School) without governmental permission is a crime
SlanderLowHarming the reputation of a staple business or highborn house that would cause financial harm is punishable by a fine

# Modern Importance

In modern day, it is the staple of The Ward. It is the largest city, and most of the regions exports that are sent to foreign kingdoms come from it.

# Historical Importance

During The Dragon War, Fike was the stage for the final weeks of the war. Most of The Ward’s cities had been destroyed. Of the remaining three, it was the only city with the farmland to sustain the kingdom. If its infrastructure were lost, it would spell doom for The Ward. All those who fought under The North Honor gave their all to protect it.

# Other Things of Note


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