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The Grand Nothing

What was left in the wake of the destruction of Old Zol, the lands that holds the secret of what once was. A seemingly infinite expanse that stretches as far as the eye can see. Located over 20 thousand feet below sea level, The Grand Nothing was thought to be a bottomless, cloud-filled void at the time of The Awakening. This emptiness was titled The Grand Nothing, a sort of misnomer as it only became widely known what laid below much later on.

The nature of what produced The Grand Nothing is not known, but it is widely accepted that it was created during The Undoing. Be it the will of gods, or an evil attack on Zol, the region exists in a sort of pseudo-destroyed state. There are many ways the ruin of the old world displays itself:

Despite the desolation it once faced, The Grand Nothing is now a vibrant and wild place populated with odd beasts and monsters. Some creatures have adapted to live in the region, while others present are believed to predate The Awakening.

Explorers, nomads, and bandits have taken to the region in a similar manner to other wilds across The Three Corners. Originally only by way of Teleportation Circles were individuals able to travel to the region with any consistency. Even flying is too dangerous due to violent updrafts that blow up the sheer cliffs, caused by errant winds blown in from The Storm Horizon. However, Gilligan’s Lift, a wonder of engineering was constructed during the very late first age allowing for many to brave the expanse.

There are other rumored ways down:

Those who do make it to the surface of The Grand Nothing usually travel around by way of Skimmers. A high speed vehicle with appearance similar to some Airships. Rather than massive ships that fly high in the sky, Skimmers hover only a few feet above the ground and travel at extremely high velocity.

The Grand Nothing is a vibrant land of battles between bandits who scorn society, fearsome nomads, powerful monsters, and explorers who seek the truth of The Undoing.

# Points of Interest

# Climate

The region varies from temperate to dry desert. it is worth noting that days within much of The Grand Nothing are shorter because of the massive cliffs in the west that block out the sun. During the night, the region becomes very cold.

# History and Inhabitants

To ask the true history of The Grand Nothing is to ask the greatest mystery within The Three Corners of Civilization. What event evoked The Undoing? What was the world like before the destruction? Why does its desolation manifest in such a strange way?

The answers to the questions are still almost entirely a mystery, but there are a few known facts and a vast pile of speculation. The known facts about The Grand Nothing and Old Zol are:

The most prominent speculations of The Grand Nothing and Old Zol are:

In modern day, the only people to exist within The Grand Nothing are those who ventured there. After The Undoing, there were no sapient beings within the region, at least near The Three Corners that are known of.

# Borders

The region borders the cliffs of:

# Other Info


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